Pokémon with Natural Cure are cured of any status conditions when switched out. In Generation I only, using Haze wakes up a sleeping opponent. If a Pokémon has the Ability Insomnia or Vital Spirit, it will wake up if it is ever asleep the move Worry Seed changes the target’s Ability to Insomnia. If its target is sleeping, Wake-Up Slap will wake it up in addition to becoming more powerful. The moves Heal Bell (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and Aromatherapy remove the sleep condition from all Pokémon in the user’s party. The move Uproar wakes up all sleeping Pokémon on the field when used, and in Generation III and IV, wakes up sleeping Pokémon on the field at the end of each turn or when they would use a move. In the Generation III and IV core series games and Pokémon Omega Ruby and Alpha Sapphire, the Blue Flute can be used to wake up a sleeping Pokémon (without being consumed). In Generation I core series games and Pokémon FireRed and LeafGreen, the Poké Flute can be used in battle to wake up a sleeping Pokémon (without being consumed). In addition, like all other major status conditions, it can be cured by the items Full Heal, Rage Candy Bar, Lava Cookie, Old Gateau, Casteliacone, Lumiose Galette, Shalour Sable, Big Malasada, Full Restore, Heal Powder, Lum Berry (MiracleBerry in Generation II), and Sacred Ash. CuringĪ sleeping Pokémon will eventually wake up on its own, after the required number of turns has elapsed.Ī sleeping Pokémon can be awoken by an Awakening or a Chesto Berry (Mint Berry in Generation II). A disobedient outsider Pokémon may take a nap (putting itself to sleep) instead of obeying a command. Grass types, as well as Pokémon with Overcoat and Safety Goggles, are immune to Spore (Generation VI onward)Ī Pokémon has a 11% chance of falling asleep after making contact with a Pokémon with the Effect Spore Ability. Grass types, as well as Pokémon with Overcoat and Safety Goggles, are immune to Sleep Powder (Generation VI onward) May cause sleep only when used in long grass (Generation III), tall grass (Generation IV onward), or when Grassy Terrain is in effect (Generation VI onward) Puts user to sleep, restoring HP to 100% and removing any other non-volatile status condition. If the user is asleep and uses the move via Sleep Talk If the afflicted switches, the move does not take effect Takes effect at end of the next turn after use. May also paralyze or poison (33.3% chance of each)Įxclusive G-Max Move of Gigantamax Grimmsnarl In Generation VII, fails if the user is not DarkraiĮxclusive G-Max Move of Gigantamax Butterfree Core series games Side series games Spin-off series games Causes Moves Move Appearanceįrom Generation V onward, Pokémon close their eyes when they are asleep, and their movement slows down. Generation VI onwardĪ Pokémon’s sleep counter no longer resets to its original amount when switched out. Starting this generation, the animations of most Pokémon close their eyes and move more slowly while sleeping. A Pokémon’s sleep counter is now reset to its original amount when switched out (even if self-induced by Rest). Snore and Sleep Talk increment the regular sleep counter. Roaming Pokémon may now flee while asleep. Attempting to use another move while asleep adds the Snore/Sleep Talk counter to the regular counter and then increments the regular counter. Using Snore or Sleep Talk while asleep increments a separate counter that resets upon switching out, and the Pokémon wakes up after either counter reaches the number of sleep turns. Roaming Pokémon do not flee while asleep. Sleep now lasts 1-5 turns (1-3 in the Battle Tower), and a Pokémon can make a move on the turn it wakes up. A Pokémon cannot move on the turn it wakes up. Sleep lasts 1-7 turns (1-3 in the Stadium series) this counter is not reset upon switching out. Sleeping Pokémon are vulnerable to Dream Eater, Nightmare, and Bad Dreams. Sleep prevents Pokémon from making a move for a random number of its turns (unless it is put to sleep by Rest, in which case it always lasts 2 turns). 4.6 In the Pokémon Diamond and Pearl Adventure! manga.4.4 In the Pocket Monsters Platinum: Aim to Be Battle King!! manga.4.3 In the Phantom Thief Pokémon 7 manga.4.2 In The Electric Tale of Pikachu manga.In the games, it is often abbreviated as SLP. Sleep (Japanese: 眠り Sleeping) is a status condition that causes a Pokémon to be unable to make a move. From Bulbapedia, the community-driven Pokémon encyclopedia.
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